In the position below, how can White give the fastest checkmate?
The target square of the last move can be represented as a coordinate ∖((x,y)∖), where the bottom left corner is at ∖((0,0)∖). Input ∖(y∖) as your answer.
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@Alexander Katz There are two possibilities. Ra6(0,5) bxa6(0,5) b7(1,6)# or Ra6(0,5) Bishop moves anywhere and Rxa7#(0,6). It took my two tries to get this question right. Please edit the question.
[EDITOR NOTE: Ra6 does not force a bishop move. Black can now move the pawn at a7 and then slow things down (there's still a mate in 8, but that's clearly not the fastest checkmate.]