A unit circle is constructed centered at . A point is uniformly and randomly chosen on the circumference of the circle with the constraint that point is in the first quadrant.
A rectangle is then drawn with one vertex at and the vertex opposite at the origin , as shown in the following image:
What is the expected area of the rectangle?
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To select a point uniformly on the unit quarter circle, it is easiest to select an angle θ between 0 and 2 π like this:
Then, the height and width of the rectangle is sin θ and cos θ , respectively.
Thus, the expected area of the rectangle is 2 π − 0 1 ∫ 0 2 π sin θ cos θ d θ = 2 π 1 [ 2 1 sin 2 θ ] 0 2 π = π 2 ⋅ 2 1 = π 1