1 0 − 3 N ⋅ m . What is the DVD’s angular acceleration in rad/s 2 ?
A DVD player can exert a torque on a DVD ofDetails and assumptions
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Firstly, lets define some variables.
τ = the torque exerted on the DVD = 1 × 1 0 − 3 N × m
m = the mass of the DVD = 0 . 0 1 5 k g
r = the radius of the DVD = 0 . 0 6 m
I = the moment of inertia of the DVD about it's axis of rotation.
ω = the angular velocity of the DVD about it's axis of rotation.
L = the angular momentum of the DVD about it's axis of rotation = I ω .
α = the angular acceleration of the DVD about it's axis of rotation = d t d ω .
According to wikipedia (http://en.wikipedia.org/wiki/List of moments of inertia), I = 2 1 m r 2 = 2 1 × 0 . 0 1 5 × 0 . 0 6 2 = 0 . 0 0 0 0 2 7 k g ⋅ m 2
Because τ = d t d L = d t d ( I ω ) , and that I is constant as time progresses,
τ = I d t d ω = I α
This means that α , the value to be determined is:
α = I τ = 0 . 0 0 0 0 2 7 1 × 1 0 − 3 = 2 7 1 0 0 0 = 3 7 . 0 r a d ⋅ s − 2 to three significant figures.
Can I also add that there is an error in the question. The units of torque on the first line should not be dot producted together, but cross producted. This is because force, displacement and torque are all vector quantities, and 'dotting' two vector quantities will not result in another vector quantity, but a scalar quantity.
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Good point. In America, however, we usually just ignore that and write it as a multiplication, rather than interpret them as vectors. But you do have a point there.
That logic doesn't apply to units. That's only for vector quantities. For example, for a charged particle in a magnetic field, F = q ( v × B ) but the units behave as if they are multiplied ("dot producted" together). Specifically, observe that N = C ⋅ ( m ⋅ s − 1 ) ⋅ ( N ⋅ A − 1 ⋅ m − 1 )
This makes sense because, for two vectors a and b , a × b = a b sin θ n ^ where θ is the angle between the two vectors. Specifically, we can see that the two scalars ( a and b , the magnitudes of the vectors) are being multiplied normally. The thing that makes the cross product different from the dot product is the n ^ term, which serves no other purpose other than making the whole thing a vector.
So no, it does not make sense to "cross product" the units. Or do you think that the units of force should be N instead of just normal Newtons, because force is a vector?
We have τ = I α , where τ is the torque, I is the moment of inertia and α is the angular acceleration. On the other hand, I = 2 1 m r 2 (since the DVD can be modeled as a thin, uniform cylinder). Therefore, we have α = I τ = m r 2 2 τ = 0 . 0 1 5 ⋅ 0 . 0 6 2 2 ⋅ 1 0 − 3 = 2 7 1 0 0 0 ≈ 3 7 . 0 3 7 .
Torque=MomentumOfInertia*AngularAcceleration, then Let the momentum of inertia be "m", torque "t" and angular acceleration " θ " => m = 1 / 2 ∗ 0 . 0 1 5 ∗ ( 0 . 0 6 ) 2 => θ = m / t => θ = 3 7 . 0 3 7
We know that radius of gyration,* I = 1/2 Mr^2* where M = 0.015 kg r= 0.06 m So , I = 2.7E-5 We know that Angular accelaration = torque/ I =10^-3/2.7^-5 =37.037 rad / s^2
Using τ = I α and I d i s k = 2 1 m r 2 , we obtain the equation 2 1 ( 0 . 0 1 5 ) ( 0 . 0 6 ) 2 α = 1 0 − 3 Solving for α , we obtain 3 7 . 0 3 7 s 2 r a d , our final answer.
Torque=moment of inertia x angular acceleration
torque=0.001
moment of inertia of a uniform cylinder=1/2(mass)(radius)^2 =0.000027
Therefore, Angular acceleration=0.001/0.000027 =37.037
τ = I α α = I τ I = 2 1 m r 2 α = m r 2 2 τ α = 0 . 0 1 5 k g ( 0 . 0 6 m ) 2 2 × 1 0 − 3 N ⋅ m α = 3 7 . 0 4 r a d ⋅ s − 2
Given the torque you have τ = I a.Due to the fact that you have a thin uniform cylinder I = 1/2 * m * R^2,where R = 0.06m and m = 0.015 kg.So we replace these values in the torque's formula and thus we have: τ = 1/2 * 0.015kg *((0.06)^2)m^2 * a (rad/sec^2) => τ = 0.5 0.015 0.0036 a => 0.01 = 27 10^(-6) *a => 10^3/27 = a => a = 0.037 1000 =>a~= 37 rad/sec^2
We know that τ = I α Since we are modeling the DVD as a thin, uniform cylinder, we know the moment of inertia and get τ = 2 m r 2 α 1 0 − 3 = 2 ( 0 . 0 1 5 ) ( 0 . 0 6 ) 2 α
Solving for α , we get α ≈ 3 7 . 0 3 7
Given the torque you have τ = I a.Due to the fact that you have a thin uniform cylinder I = 1/2 * m * R^2,where R = 0.06m and m = 0.015 kg.So we replace these values in the torque's formula and thus we have: τ = 1/2 * 0.015kg *((0.06)^2)m^2 * a (rad/sec^2) => τ = 0.5 0.015 0.0036 a => 0.01 = 27 10^(-6) *a => 10^3/27 = a => a = 0.037 1000 =>a~= 37 rad/sec^2"
Angular acceleration = torque/mass moment of inertia
Mass moment inertia of a cylinder I = 1/2 MR^2
Hence I = 2.7 x 10^-5
τ/I = 10^-3 / (2.7 x 10^-5) = 37.037
T = I@
T = ( 0.5mr^2 ) x @
1E-3 = 0.5 x 0.015 x 0.06 x 0.06 x @
@ = 37.0370
Here, I=mr^2/2 & Torque = Iw. So, w=37.037
We know τ=I∝ ∝=τ/I Where I=1/2 Mr^2 ∴ ∝=τ/(1/2 Mr^2 )=2τ/(Mr^2 ) Given M=0.015kg , r=0.06m and τ=〖10〗^(-3) N ∴ ∝=37.03
First, calculate the moment of inertia for a cylindrical body by formula; I=(mr^2)/2, using m=0.015, r=0.06 I=2.7E-5 Now, we know that torque=Ixa (where a is angular acceleration) we are given that torque is 1E-3, and we have calculated the moment of inertia, so by rearranging the equation and solving for a we have a=37.037.
The moment of inertia of a thin, uniform cylinder of mass m and radius r is I = 2 1 m r 2 . Let τ be the torque and let α denote the angular acceleration. Then since τ = I α , we have α = ( . 5 ) ( . 0 1 5 ) ( . 0 6 ) 2 1 0 − 3 = 3 7 . 0 3 7 .
For a solid cylinder, the moment of inertia, I = 2 m r 2 Where m is the mass of the rigid body And from rotational mechanics we have the torque τ = I α {also called torque equation} Where τ is the torque and α is the angular aceelaration. So for this case, τ = 2 m r 2 α . ⇒ α = m r 2 2 τ Plugging in the numbers, we have α = 2 7 1 0 0 0 = 3 7 . 0 3 7
Since the DVD may be modeled as a thin, uniform cylinder, its moment of inertia is m r 2 / 2 = ( 0 . 0 1 5 ) ( 0 . 0 6 ) 2 / 2 = 2 . 7 ∗ 1 0 − 5 k g ∗ m 2 .
Now τ = I α , so α = τ / I = 1 0 − 3 / ( 2 . 7 ∗ 1 0 − 5 ) = 3 7 . 0 3 7 r a d / s 2 .
Torque τ = I × α , I being moment of inertia of DVD (thin cylinder) I = 2 1 m r 2 , & α being angular acceleration. Substitute values to get answer.
As, Torque(T)=Moment of Inertia(I).Angular Acceleration(A) ........(1)
Since, 'I' of a disc=(1/2)Mass of disc.(square of radius)
As, mass of disc=.015 kg
and radius of disc=0.06 m
Then, moment of inertia of DVD (i.e. a disc)=0.000027 kg.m^{2} And torque is given = 10^{-3} N.m
Hence, putting these values in equation (1) we get:
A=37.037 rad/{s}^2
Torque = Inertia x angular acceleration
10^-3 N m = 1/2 0.015Kg (0.06m)^2 x angular acceleration
angular acceleration = 37.037 rad/s^2
The angular accelaration is α , I τ , the I is the moment inertia of the model. In this problem, the model is DVD, that can be modeled as a thin, uniform cylinder. You can look at this , I = 2 1 m R 2 , m is the mass of model and R is the radius.
So, you will get the angular acceleartion by finding first the moment inertia of model.
α = I τ = 2 m r 2 τ
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We know that, if τ is the Torque, I is the Moment of Inertia, and α is the angular acceleration, we have τ = I α . This can easily be derived from Lagrangian Mechanics, just as F = m a is. We know that, for a thin uniform cylinder, the moment of inertia is I = 2 1 m r 2 , where m is the mass and r is the radius of rotation. So, we have: τ = 2 1 m r 2 α ⟹ α = m r 2 2 ⋅ τ . We now substitute:
⟹ τ = 1 0 − 3 N ⋅ m
⟹ m = 0 . 0 1 5 kg
⟹ r = 0 . 0 6 m
⟹ α = 3 7 rad/s 2 .