grid, oriented with cardinal directions, with Electro in the South-West corner and Spider-Man in the North-East corner. Now, Electro can only move pillar adjacent to the pillar he is currently on (pillars diagonal to his current pillar are not adjacent), while Spider-Man can only move diagonally, not to adjacent pillars. Both of them move simultaneously every time. If, after both move, Spider-Man is on a pillar adjacent to Electro, Electro can attack Spider-Man. If, after both move, Electro is on a pillar diagonal from Spider-Man, then Spider-Man can attack Electro. If both are approaching the same pillar, Electro will immediately teleport to that pillar, and Spider-Man will web-sling back to the last pillar he was on, and move to some other pillar. If after a single attack, both of them stop moving, and in every move, both of them must move, who is more likely to attack the other?
Electro has realized his full potential, and is going after the 'selfish' Spider-Man. In this progression, they go to the Oscorp's energy farm, which has many vertical pillars. This is when the epic fight begins. The pillars are in the form of aDetails: Assume Spider-Man and Electro are conniving strategists, and will make the best possible move.
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Looking at this in a non-orthodox way, Electro has the advantage in mobility.
Simply put, he always has better movement options. He has 4 spots where he can move to 2 different spots (the corners of the 4x4 grid) He has 8 spots where he can move to 3 different spots (the outer lines of the grid, minus the corners) He has 4 sports where he can move to 4 different spots (the four center spots).
Spidey is more limited; he has 4 spots where he only has only one option of movement (the corners) 8 spots where he can only move to 2 other spots (the outer lines of the grid, minus the corners) And 4 spots that allow movement to 4 different spots (the same as Electro).
Since Electro has the "advantage" when the same spot is chosen for movement for both, Spidey can actually be locked in place when moving from a corner to a "center four" spot.
Another, easier way to look at it that requires some chess knowledge: Spidey moves like a bishop, and Electro moves as a rook. A rook is worth more than a bishop (5>3) mainly because it's mobility.