Octagon inside a square!

I want to know a simple method for the following question: There is a square of side 1 unit.Mark the mid points of the sides,say X,Y,Z,W of sides AB,BC,CD,AD respectively.Now form a triangle with vertices X,C, and D.Similarly join Y,A and D forming a triangle.Do the same for other two.Now compute the area of the octagon formed at the center of the square.Hope u understand the problem!?

#Geometry #MathProblem #Math

Note by Kishan K
7 years, 10 months ago

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Comments

Use coordinates. To avoid fractions, I'll scale everything by a factor of 1212.

WLOG, let A(0,0),B(12,0),C(12,12),D(0,12)A(0,0), B(12,0), C(12,12), D(0,12). Then, X(6,0),Y(12,6),X(6,12),W(0,6)X(6,0), Y(12,6), X(6,12), W(0,6).

Let V1,,V8V_1, \ldots , V_8 be the vertices of the octagon going counterclockwise, with V1V_1 being closest to WW.

Note that there is 88-fold symmetry about the center M(6,6)M(6,6).

Line AZAZ is y=2xy = 2x. Line DXDX is y=122xy = 12-2x. Their intersection is V1(3,6)V_1(3,6).

By symmetry about M(6,6)M(6,6), the other odd numbered vertices are V3(6,3),V5(9,6),V7(6,9)V_3(6,3), V_5(9,6), V_7(6,9).

Line BWBW is y=12x+6y = -\tfrac{1}{2}x+6. Line DXDX is y=122xy = 12-2x. Their intersection is V2(4,4)V_2(4,4).

By symmetry about M(6,6)M(6,6), the other even numbered vertices are V4(8,4),V6(8,8),V8(4,8)V_4(8,4), V_6(8,8), V_8(4,8).

From here, it is easy to calculate the area of one "slice" of the scaled octagon: [ΔMV1V2]=1232=3[\Delta MV_1V_2] = \tfrac{1}{2} \cdot 3 \cdot 2 = 3. Therefore, the scaled octagon has area 83=248 \cdot 3 = 24. Hence, the original octagon has area 24122=16\dfrac{24}{12^2} = \boxed{\dfrac{1}{6}}.

Jimmy Kariznov - 7 years, 10 months ago

Coincidentally, this was a problem from the 1989 Dutch finals, it was put in a collection of the 100 best problems from Dutch olympiads over the years. I tried to avoid coordinates, as it's clear that that's going to work, but I tried to find a more elegant solution, e.g. by determining the area of the part of the square that's not part of the octagon. I didn't manage to do that though. If I encountered such a problem on an olympiad, I'd probably go for the 'safe' coordinate method.

Tim Vermeulen - 7 years, 10 months ago
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