You have a cylinder with base B=πr² and height ℎ filled up to 𝑝 times the height (So if the cylinder were 2/3 full, p would be 2/3).
Now is the problem. The cylinder is tipped over. All havoc breaks loose.
Your task, as one of the most brilliant (no pun intended) people on Earth, is to find the height of the water from the bottom of the cylinder (So that the top water layer forms a chord on the cylinder's base and the new height is a line perpendicular to that chord dropped from the base's center).
Assume that the cylinder is not oblique and that this matter is of utter importance.
The problem may self-attribute clarity and maybe even simplicity with the implementation of labeled diagrams. I said that as a plural with good reason.
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Hi Brennon, there is probably a much less complicated way than I've done it involving calculus, but from a purely geometrical route, here's what I found (although I probably made a calculation error somewhere:
Standing upright, Water Volume=πr2×p×h
Label up the cylinder like shown below (where theta is in radians for ease of use):
Sector Area OACB=2πθ×πr2 Triangle Area OAB=21×r×r×sinθ Segment Volume ACB=(Sector Area OACB−TriangleAreaOAB)×h=2hr2×(θ−sinθ)
Now equating the 2 volumes: πr2×p×h=2hr2×(θ−sinθ) θ−sinθ=2π×p
Applying the cosine rule to triangle OAB we get, q=2r2(1−cosθ)
Then by 1/2 * b * h, the area of the triangle is, 21×q×(r−x) Equating this with the 1/2 * a * b * sinC version for the area found earlier, after some simplifying we get, r2∗sin2θ=2(1−cosθ))(r−x)(r−x) Using sin^2 + cos^2 = 1, and simplifying to a quadratic in cos^2(theta): r2cos2θ−(2r2−4rx+2x2)cosθ+(r2−4rx+2x2)=0 Using the quadratic formula we simplify this. If it is + used in the ± then we get θ=0 so we need to use the -. This gives us, cosθ=r2r2−4rx+2x2
Now if we put this into the boxed formula from above (and using the fact that sin(arccos(x)) = 1−x2), cos−1(r2r2−4rx+2x2)−r22(r−x)x(2r−x)=2π×p
I can't see any further useful ways to simplify this (if this is indeed correct). However, you know the values of p and r, so using radians, it should be easy(ish) to find the value of x from this?