0 Game

Logic Level 1

0 0 0 = 6 \large \begin{array}{c}& 0 & & 0 & & 0 & = 6 \end{array}

Using basic arithmetic operations ( + , , × , ÷ ) , (+,\ -,\ \times,\ \div), parentheses, and any other operations on the left side of the equal sign, can you make this equality hold true?

Note : Some of the other operations you might try are the trigonometric functions ( sin ( ) \big(\sin(\cdot) , cos ( ) \cos(\cdot) , and tan ( ) ) \tan(\cdot)\big) , factorial ! ! , floor \lfloor \cdot \rfloor , and ceiling \lceil \cdot \rceil . You can put in as many operations as you like, but you can't put in any additional numbers or digits!

Yes No

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58 solutions

( 0 ! + 0 ! + 0 ! ) ! = 6 3 ! = 6 6 = 6 \color{#D61F06}(\color{#333333}0\color{#D61F06}! + \color{#333333}0\color{#D61F06}! + \color{#333333}0\color{#D61F06}!)! \color{#333333} = 6 \\ 3! = 6 \\ 6 = 6

The answer is Yes. \color{#20A900}\boxed{\text{Yes.}}

What a great solution.It made me smile!!

Peter Macgregor - 3 years, 4 months ago

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Thanks :) Check out the other solutions, there are so many ways to solve this

A Former Brilliant Member - 3 years, 4 months ago

I used this solution as well, but truth be told, I have NO idea why 0! = 1. Anyone know why?

A Former Brilliant Member - 3 years, 4 months ago

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Since we have P ( n , r ) = n ! ( n r ) ! P ( n , n ) = n ! ( n n ) ! c c c c c c c let n = r n ! = n ! 0 ! 0 ! = n ! n ! = 1 \begin{aligned} & \text{P} (n,r) =\frac{n!}{(n-r)!} \\& \text{P}(n,n) = \frac{n!}{(n-n)!} \phantom{ccccccc} \text{let n = r}\\ & n! = \frac{n!}{0!} \\& 0! = \frac{n!}{n!} =1 &\end{aligned}

Naren Bhandari - 3 years, 4 months ago

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None of that makes any sense to me. All you are doing is demonstrating that you know it works and not explaining why it works !

Mike Egan - 3 years, 4 months ago

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@Mike Egan You should definitely see this

Vilakshan Gupta - 3 years, 4 months ago

You should definitely see this

Vilakshan Gupta - 3 years, 4 months ago

How is 0!=1??? Can anyone explain???

Asifuzzaman Saki - 3 years, 4 months ago

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If you have 3 distinct items, there are 6 distinct ways to arrange them: 1 , 2 , 3 1 , 3 , 2 2 , 1 , 3 2 , 3 , 1 3 , 1 , 2 3 , 2 , 1 \langle 1, 2, 3 \rangle \\ \langle 1, 3, 2 \rangle \\ \langle 2, 1, 3 \rangle \\ \langle 2, 3, 1 \rangle \\ \langle 3, 1, 2 \rangle \\ \langle 3, 2, 1 \rangle If you have 2 distinct items, there are 2 distinct ways to arrange them: 1 , 2 2 , 1 \langle 1, 2 \rangle \\ \langle 2, 1 \rangle If you have 1 distinct item, there is only 1 distinct way to arrange it: 1 \langle 1 \rangle Likewise, there is 1 way to arrange 0 items: \langle \rangle

Stewart Gordon - 3 years, 4 months ago

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But I thought factorial meant to multiply down from the number itself i.e. 5! = 5x4x3x2x1 therefore 0! = 0. But factorial is just the number of ways to arrange a set of n things?

Clover Ross - 3 years, 4 months ago

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@Clover Ross You should definitely see this

Vilakshan Gupta - 3 years, 4 months ago

@Clover Ross 5 ! = 5 × 4 × 3 × 2 × 1 4 ! = 4 × 3 × 2 × 1 3 ! = 3 × 2 × 1 2 ! = 2 × 1 1 ! = 1 0 ! = ( e m p t y p r o d u c t ) 5! = 5 \times 4 \times 3 \times 2 \times 1 \\ 4! = 4 \times 3 \times 2 \times 1 \\ 3! = 3 \times 2 \times 1 \\ 2! = 2 \times 1 \\ 1! = 1 \\ 0! = (empty\ product) If you multiply together no numbers, you don't get 0. If anything then you get 1, since it's the multiplicative identity, just as the sum of no numbers is 0, the additive identity.

Stewart Gordon - 3 years, 4 months ago

Why 0!=1? Well that's the definition of factorial.

Patryk Terechowicz - 3 years, 4 months ago

Solved it the same way you did.

Tasneem Khaled - 3 years, 4 months ago

This is so confusing. How can you get three 0's to equal 6. It's the same as saying 0+0=2. It doesn't make sense. Please explain so I can understand because my brain can't wrap around that concept.

Abigail Keenan - 3 years, 4 months ago

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look carefully at the solution.he proved that 0 ! = 1 0!=1

now, if we do, 0 ! + 0 ! + 0 ! = 1 ! + 1 ! + 1 ! = 3 ! = 1 × 2 × 3 = 6 0!+0!+0!=1!+1!+1!=3!=1 \times 2 \times 3=6

hence,proved.

Mohammad Khaza - 3 years, 4 months ago

That's inaccurate. N!/N = 1!/1 but this does not mean n=1, in this case, n=0 and by that logic, n!/n is dividing by 0

Chris Harris - 3 years, 4 months ago

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n = 1 n = 1 because you have that n ! = n ( n 1 ) ! n! = n (n - 1)! , substituting we have:

1 ! = 1 × 0 ! 1 ! 1 = 0 ! 1 1 = 0 ! 1 ! = 1 1 = 0 ! 1! = 1 \times 0! \\ \dfrac{1!}{1} = 0! \\ \begin{aligned} \dfrac{1}{1} = 0! & & & \color{#3D99F6}1! = 1 \end{aligned} \\ \boxed{1 = 0!}

A Former Brilliant Member - 3 years, 4 months ago

0! Has to be 0 because you multiply 0 by every number smaller than it x*0=0

adam whitford - 3 years, 4 months ago

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You are correct that 0! = 1 for reasons that are similar to why x^0 = 1. Both are defined that way. But there are reasons for these definitions; they are not arbitrary.

You cannot reason that x^0 = 1 by thinking of the meaning of powers as "repeated multiplications" because you cannot multiply x zero times.
Similarly, you cannot reason out 0! just in terms of the meaning of factorial because you cannot multiply all the numbers from zero down to 1 to get 1.

Mathematicians define x^0 = 1 in order to make the laws of exponents work even when the exponents can no longer be thought of as repeated multiplication. For example, (x^3)(x^5) = x^8 because you can add exponents. In the same way (x^0)(x^2) should be equal to x^2 by adding exponents. But that means that x^0 must be 1 because when you multiply x^2 by it, the result is still x^2. Only x^0 = 1 makes sense here.

In the same way, when thinking about combinations we can derive a formula for "the number of ways of choosing k things from a collection of n things." The formula to count out such problems is n!/k!(n-k)!.
For example, the number of handshakes that occur when everybody in a group of 5 people shakes hands can be computed using n = 5 (five people) and k = 2 (2 people per handshake) in this formula. (So the answer is 5!/(2! 3!) = 10).

Now suppose that there are 2 people and "everybody shakes hands with everybody else." Obviously there is only one handshake. But what happens if we put n = 2 (2 people) and k = 2 (2 people per handshake) in the formula? We get 2! / (2! 0!). This is 2/(2 x), where x is the value of 0!. The fraction reduces to 1/x, which must equal 1 since there is only 1 handshake. The only value of 0! that makes sense here is 0! = 1.

And so we define 0! = 1..........................[took help from dr.math forum]

if it helps,let me know please.

Mohammad Khaza - 3 years, 4 months ago

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But at the same time, 0 0 0^0 is undefined. Here, we have two conflicting rules, namely x 0 = 1 x^0 = 1 and 0 y = 0 0^y = 0 . You could think of this as similar to how x x = 1 \frac{x}{x} = 1 and 0 x = 0 \frac{0}{x} = 0 , and 0 0 \frac{0}{0} , which conflicts and is undefined.

Indeed, you could define x 0 = x x x^0 = \frac{x}{x} , and then the undefinedness at x = 0 x=0 matches up. (Indeed, I would imagine that wheel theorists, if they define exponentiation (at least by a nonnegative integer), would consider that 0 0 = 0 0 0^0 = \frac{0}{0} on this basis.)

Stewart Gordon - 3 years, 4 months ago

Furthermore, you can liken 0 ! 0! to x 0 x^0 on the intuitive level as well. x ! x! is the number of permutations of x x distinct items; x y x^y (for non-negative x x and y y ) is the number of possible lists of y y items taken from a set of size x x . If x = 0 x = 0 , then we cannot form such a list as there are no items from which to pick, and so 0 y = 0 0^y = 0 . If y = 0 y = 0 , then we have just one possibility which is the empty list, so x 0 = 1 x^0 = 1 . But I realise this does suggest that 0 0 = 1 0^0 = 1 ....

Stewart Gordon - 3 years, 4 months ago

Thanks a lot sir for the proof of 0!

MAINAK CHAUDHURI - 3 years, 4 months ago

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Thanks a lot for solving my problem :)

A Former Brilliant Member - 3 years, 4 months ago

0! is also defined as 1, primarily for nCr purposes.

Avery Bentley Sollmann - 3 years, 4 months ago

I have a very basic understanding of how to use mathematical tools, and this is the first time I've seen an exclamation point. Could you break this down for me? WTH does an ! mean in math? (It doesn't mean it's in Spanish apparently)

Kenneth W. Green - 3 years, 4 months ago

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Hi Kenneth, the exclamation point ( ! ! ) means the factorial function. You can see this wiki: Factorials

A Former Brilliant Member - 3 years, 4 months ago

A factorial means you take a number 1 or above, and multiply it with every number below it.

Ex. 5! = 5 x 4 x 3 x 2 x 1 = 120

Rahul Swaminathan - 2 years, 10 months ago

0! is 1 by definition not by proof.

The proof is wrong. The first line of the proof is simply the definition of n! for n > 1

If n = 1 by definition 1! is 1 (the product of all positive integers less than or equal to 1) not 1x (1-1) because 1-1 or 0 is not a positive integer.

rick rick - 3 years, 4 months ago

Thought the same answer

Roberto Ruiz - 3 years, 4 months ago

(cos0 + cos0 + cos0)!

Amit Singh - 3 years, 3 months ago

I forgot that 0! equals 1 !!

Connor B - 3 years, 3 months ago

how does 0! = 1 ?

Anna F - 3 years ago

This is also possible for 1, 2, 3, 4, 5, 6, 7, 8 and 9,.

§martie On Brilliant - 1 year, 3 months ago
Munem Shahriar
Nov 10, 2017

( cos 0 + cos 0 + cos 0 ) ! = 6 (\cos0+\cos0+\cos 0)! = 6

Nice solution...

Md Mehedi Hasan - 3 years, 7 months ago

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Thanks. :)

Munem Shahriar - 3 years, 7 months ago

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Hey are you delete your report of this problem? I updated my solution. Please check...

Md Mehedi Hasan - 3 years, 7 months ago

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@Md Mehedi Hasan Yes. I think I am wrong in that case.

Munem Shahriar - 3 years, 7 months ago

I didn't saw this before... nice solution!

A Former Brilliant Member - 3 years, 7 months ago

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Thanks. :)

Munem Shahriar - 3 years, 7 months ago

Wonderful!

Nazmus sakib - 3 years, 6 months ago

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Thanks. :)

Munem Shahriar - 3 years, 6 months ago

this makes more sense than the top one

Victor NG - 3 years, 4 months ago

I also thought about that :D

Aceman Holzkamp - 3 years, 4 months ago

What does the! Stand for

Tanya Bansal - 3 years, 4 months ago

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! ! is the factorial function .

Munem Shahriar - 3 years, 4 months ago

n factorial (n!) means you multiply all the numbers from 1 to n. In this case 3!=1x2x3=6

Michal Koren - 3 years, 4 months ago

i also thought that buddy

parveen kohli - 3 years, 3 months ago

I tought about that too

Chante Benjamin - 3 years, 3 months ago
Jason Dyer Staff
Feb 2, 2018

arccos ( 0 ) + arccos ( 0 ) + arccos ( 0 ) = 6 \left \lceil \arccos(0) \right \rceil + \left \lceil \arccos(0) \right \rceil + \left \lceil \arccos(0) \right \rceil = 6

Isn't this going to be 6π or 0?

Augusto Fernandes - 3 years, 4 months ago

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That would be 3pi/2

Joy Jaoude - 3 years, 4 months ago

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Joy Jaoude he also used a 'ceiling function' for each arccos. These bring the number put into the function to the next highest integer.

Jesse Boldt - 3 years, 4 months ago

arcsin(0) = 0

arccos(0)= pi/2

rounding pi/2 up gets 2.

Jason Dyer Staff - 3 years, 4 months ago

I did exactly the same.

Peter Byers - 3 years, 4 months ago

This was my first idea as well.

Sean McCloskey - 3 years, 4 months ago

I’m only 13 can someone explain sin, can, and tos for me

Reece Grucza - 3 years, 4 months ago

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Its good to see young people interested in learning themselves rather than waiting to be taught. http://www.bbc.co.uk/bitesize/standard/maths_ii/trigonometry/graphs/revision/1/ This should give you a basic understanding of the Sin(x), Cos(x) and Tan(x) graphs.

A Former Brilliant Member - 3 years, 4 months ago

It isn't correct. arccos(0)=pi/2

Betty BellaItalia - 3 years, 4 months ago

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The symbol outside arccos(0) represents Ceiling function, you can have a look at Ceiling functions .Hope it clears your doubt.

Chaitnya Shrivastava - 3 years, 4 months ago
David Bale
Feb 4, 2018

This seems silly. What is meant by "any" operation?

let f(x)=x+6 -> f(0+0+0)=6. Done?

Or,

ProductOfDigits(Round(CelsiusToFarenheit(0+0+0)))=ProductOfDigits(32)=3*2=6. Done?

Of course, as indicated elsewhere, you can solve this just by using the functions listed in the question, so the answer is obviously "yes". But trying to figure out what is allowed by the rules of this question is...annoying.

What's silly about your solutions, exactly? The second one seems quite clever.

Yes, you can define "anything", but this is in the Basics as question 2, and not everyone here would know or think of that. (Especially given the current 62% correct rate.) Thinking of a creative solution is an interesting challenge in itself.

Jason Dyer Staff - 3 years, 4 months ago

ceil(exp(sqrt(exp(cos(0))))) = 6

Works, if exp() is a function, --- as in python's math module or maybe in some scientific calculator. Does not work if e is needed explicitly as a constant. The scope of the word "anthing" is just annoyingly vague.

But as soon as we allow pythonic terms, even that would work:

floor(sqrt(ord(str(0)))) = 6

Juergen Weigert - 3 years, 4 months ago

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The most ridiculous idea I've come up with so far is,

length(string(0/0))+length(string(0)) = length("ERROR") + length("0") = 5+1 = 6

:)

David Bale - 3 years, 4 months ago

“Anything” is extremely vague and for that reason, this question should not be in the BEGINNERS section.

Scott Jorgensen - 3 years, 4 months ago

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The note is very specific with some suggestions for that reason (and there are certainly some answers that use the suggestions alone).

Jason Dyer Staff - 3 years, 4 months ago
Paul Remme
Feb 5, 2018

tan ( cos ( 0 ) ) + tan ( cos ( 0 ) ) + tan ( cos ( 0 ) ) = 6 \left \lceil \tan(\cos(0)) \right \rceil + \left \lceil \tan(\cos(0)) \right \rceil + \left \lceil \tan(\cos(0)) \right \rceil = 6

Nice solution, but you should use LaTeX.

A Former Brilliant Member - 3 years, 4 months ago

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I went ahead and edited it for Paul. Note that not everyone knows LaTeX, especially newer users to the site! It's certainly worth getting the hang of though.

Jason Dyer Staff - 3 years, 4 months ago
David Vreken
Feb 4, 2018

In degree mode, and really only needing 1 zero: arctan ( cos ( 0 ) ) + 0 + 0 \lfloor \sqrt{\arctan (\cos (0))} \rfloor + 0 + 0


In degree mode, and really only needing 2 zeroes: arccos 0 + arccos 0 + 0 \lfloor \sqrt{\sqrt{\arccos 0}} \rfloor + \lfloor \sqrt{\sqrt{\arccos 0}} \rfloor + 0

Binairy -> decimal (0!)|(0!)|0=6

Michael van Dijk - 3 years, 3 months ago
Nadav Slotky
Feb 7, 2018

I define the operation six ( x , y , z ) = 6 \operatorname{six}(x,y,z)=6 for any x x , y y and z z , and apply it to the 3 zeros. Done.

nice answer!

Max Coates - 3 years, 4 months ago

Awesome solution!

A Former Brilliant Member - 3 years, 4 months ago
Ben Mitternacht
Feb 6, 2018

ceiling(exp(cos(0)))!+0+0

Wow! Creative use of a constant!

Michael Kelsey - 3 years, 4 months ago

Great solution :)

A Former Brilliant Member - 3 years, 4 months ago
Black Cleaver
Feb 4, 2018

An easy solution: (0! + 0! + 0!)! = (1 + 1 + 1)! = 3! = 6

Matin Naseri
Feb 14, 2018

( cos 0 + cos 0 + cos 0 ) ! = 6 (\cos0+\cos0+\cos 0)! = 6

(0!+0!+0!)! \text{(0!+0!+0!)!} = 6

[(tan0)! \text{[(tan0)!} + (tan0)! \text{(tan0)!} + (tan0)!]! \text{(tan0)!]!} = 6 \text{ = 6}

[(sin0)! \text{[(sin0)!} + (sin0)! \text{(sin0)!} + (sin0)!]! \text{(sin0)!]!} = 6 \text{ = 6}

Hence the answer is y e s \boxed{\color{#20A900}{\mathscr{yes}}}

Nice solutions

Sarfarz Saifie - 3 years, 3 months ago

This is wrong.

( tan 0 + tan 0 + tan 0 ) ! = 0 ! = 1 6 (\tan 0 + \tan 0 + \tan 0)! = 0! = 1 \ne 6

( sin 0 + sin 0 + sin 0 ) ! = 0 ! = 1 6 (\sin 0 + \sin 0 + \sin 0)! = 0! = 1 \ne 6

Munem Shahriar - 3 years, 3 months ago

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Thanks i will edit it.

Matin Naseri - 3 years, 3 months ago
Hazem Salem
Feb 5, 2018

Mine is discusting, but cos(0) is 1 tan(1) is 1.55 The ceiling function of 1.55 is 2. Do it for the three of them. 2+2+2 = 6

I did the same ;)

stefano facchin - 3 years, 4 months ago

Define the binary operation * such that a*b = 6 for all real numbers a and b. Note that the operation is associative, among other things.

0 * 0 * 0=6.

Sayantan Mondal
Feb 10, 2018

We can use (0 ! + 0! + 0!)! =6

Peter Jaško
Feb 10, 2018

Another solution: tan ( 0 ! ) + tan ( 0 ! ) + tan ( 0 ! ) \lceil \tan (0!) \rceil + \lceil \tan (0!) \rceil + \lceil \tan (0!) \rceil

( { 0 } + { 0 } + { 0 } ) ! = 6 ( |\{0\}| + |\{0\}| + |\{0\}|) ! = 6

Poorvesh Vyas
Feb 9, 2018

(cos(0) + cos(0) + cos(0))! = 6

Ryan Hausen
Feb 8, 2018

(Cos(0) + cos(0) + cos(0))!

Tom Swerts
Feb 8, 2018

(cos(0)+cos(0)+cos(0))! = 6

Mohamed Chaoui
Feb 8, 2018

(cos0 + cos0 +cos0)! = 6

( cos 0 + cos 0 + cos 0 ) ! = 6 (\cos0+\cos0+\cos0)! = 6

Thomas Sutcliffe
Feb 7, 2018

The cosine of 0 is 1 therefore ((cos0) + (cos 0) + (cos0)! = (1+1+1)! = 3! = 6 - thus it can be done.

Mark Utter
Feb 7, 2018

(antilog(0) + antilog(0) + antilog(0))!= (1 + 1 +1)!= 3!= 6

Jake Sterling
Feb 7, 2018

Consider this, we can use basic trig functions parentheses and factorials. If you run through each trig function for 0 you'll see it equals 1 for cosine. So now you have 3 1's. So what next? Add them together in parentheses. You now have 3. What operation and make this 3 a 6? Factorial. You now end up with the equation (cos(0)+cos(0)+cos(0))!=6 (1+1+1)!=6

3!=6

3x2x1=6

6=6

Ahmad Abubakar
Feb 6, 2018

(0!+0!+0!)=3, 3!=6

( cos 0 + cos 0 + cos 0 ) ! = ( 1 + 1 + 1 ) ! = 3 ! = 6 (\cos0+\cos0+\cos0)!=(1+1+1)!=3!=6

Mian Bai
Nov 18, 2017

60/10+or-0=6

60/10+or-0=6

Please clarify your solution.

Munem Shahriar - 3 years, 6 months ago

What does this mean? You can’t add another number

massimo 22 - 3 years, 6 months ago

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This is incorrect...

A Former Brilliant Member - 3 years, 6 months ago

(0! + 0! + 0!)! = 6 because 0! = 1

Alissa Audet
Dec 9, 2018

What ! mean

Zsombi Papp
Feb 11, 2018

(cos(0)+cos(0)+cos(0))!=6

(1+1+1)!=6

3!=6

(cos(0) + cos(0) + cos(0))! = 6

(cos0 + cos 0 + cos 0)!=6

Nishant Dhingra
Feb 11, 2018

Fact(cos0+cos0+cos0)

Scott Rodham
Feb 10, 2018

0! x ceil(exp(0!)) x floor(exp(0!)) = 6

Bede Mitchell
Feb 10, 2018

0^0×6=6 seems to be a very simple answer, or am I missing something?

You can't add any other digit...

A Former Brilliant Member - 3 years, 4 months ago
Tom Richards
Feb 10, 2018

(Ceiling(tan(1))+0!)!

Tom Hepworth
Feb 10, 2018

Or a more exotic solution: ceiling(|tan(tan(0!+0!)/tan(0!))|)

( a r c c o s 0 a r c t a n ( c o s 0 ) \frac{arccos0}{arctan(cos 0)} +cos0)!=6

A Fleming
Feb 9, 2018

2cos(0)+2cos(0) +2cos(0)=6

Aristides Neto
Feb 9, 2018

(Cos(0)+Cos(0)+Cos(0))! = (1+1+1)! = 3! = 6

Moheb Eskaross
Feb 9, 2018

Wasn't this part of a scam school episode?

Devang Sharma
Feb 8, 2018

2[cos(0)+cos(0)+cos(0)] = 6

Mark Leshansky
Feb 7, 2018

( cos 0 + cos 0 + cos 0 ) ! = 6

(Cos(0) + Cos(0)+Cos(0))! = 6 The answer is yes

Ben Albee
Feb 7, 2018

0+0+0 + 6= 6

David Winson
Feb 7, 2018

c o s h ( c o s h ( c o s h ( c o s h ( 0 ) ) ) ) + 0 + 0 = 6 \lceil cosh(cosh(cosh(cosh(0)))) \rceil + 0 + 0 = 6

K Mac
Feb 7, 2018

(cos(0) + e^0 + 0!)! = 6 ( 1 + 1 + 1)! = 3! = 6

Nice thinking about inserting e e .

A Former Brilliant Member - 3 years, 4 months ago
Anthony Barker
Feb 7, 2018

Floor(|sec(sec(cos(0))) + sec(sec(cos(0)))| - cos(0)) = 6

Robert Kokorev
Feb 7, 2018

I may even have found a solution for two zeros:

e x p ( t a n ( 0 ! ) ) t a n ( 0 ! ) = e x p ( 2 ) 2 = 8 2 = 6 \lceil exp(\lceil tan(0!)\rceil )\rceil - \lceil tan(0!) \rceil \\ = \lceil exp(2)\rceil - 2 \\ = 8 - 2 \\ = 6

Now some of you might think that the exponential function adds digits to the term, but remember that sin() and cos() are actually also defined by exp(x).

Max Coates
Feb 7, 2018

I got (ceil(tan(cos(0))^(cos(0)+cos(0)))!

Huipu Xu
Feb 7, 2018

(Cos 0 + Cos 0 +Cos 0)! = (1+1+1)! = 3! = 3*2 = 6

Another solution, not as elegant as the others, using radians:

ceil(tan(cos(0)) + ceil(tan(cos(0))) + ceil(tan(cos(0)))

Did some cheating using Python to test. :-P

Connor Anderson
Feb 6, 2018

tan ( cos ( 0 ) ) × tan ( cos ( 0 ) ) + tan ( cos ( 0 ) ) = 2 × 2 + 2 = 4 + 2 = 6 \lceil \tan(\cos(0)) \rceil \times \lceil \tan(\cos(0)) \rceil + \lceil \tan(\cos(0)) \rceil = 2 \times 2 + 2 = 4 + 2 = 6

((cos(0)+cos(0)+cos(0))!=6

Lucas Ramos
Feb 6, 2018

(ceiling(sec(cos(0!))))^3 - 0! - 0! = 6

as, 0! =1 ->

cos(1) = 0,99... ->

sec(0,99)=1,000149... ->

ceiling(1,000149) = 2 ->

2^3 = 8 ->

8-1 -1=6

so, Yes and in the first comment there is the prove why 0! =1 Nice puzzle !

Juergen Weigert
Feb 6, 2018

Γ ( ln ( arctan ( cos ( 0 ) ) ) 0 0 = 6 | \lfloor \Gamma ( \ln ( \arctan ( \cos ({0}))) \rfloor | - 0 - 0 = 6

A little excursion into negative numbers just for the fun of it...

More generally, to solve x x x = 6 x~x~x = 6 the easiest (if set notation is allowed) is { x , x , x } ! = 6 |\{x,x,x\}|!=6

Aman Singh
Feb 6, 2018

(cos(0) +cos(0) + cos(0) )!= 6

ceiling(tan(cos(0)))+ceiling(tan(cos(0)))+ceiling(tan(cos(0)))=6

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