An equilateral triangle
How long is the path traced out by all possible points C , to two decimal places?
If you think the path is infinitely long, provide 99999 as your answer. Or, if you think all the possible locations of C represent an area rather than a path, submit 99998 as your answer.
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Wow, I did not think of it that way, but instead, I used a trickier way to get the circle. I actually used a bit of trigonometry. I put 1 − x y = tan ( tan − 1 ( x y ) + 6 0 ) to get the set of all Cs such that angle ACB = 60 degrees. Through some simplification and algebra, I got the formula 3 y 2 − x 3 − y + x 2 3 = 0 From there, I was able to solve the length of the curve.
But how did you know sir that the locus will be a circle??
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It has to be a circle in order to create 60 degree angle whose rays would go through A and B (because we need equilateral).Remember the rule: In circle, opposite to the same chord lie always the congruent angles. AB is that chord, and C can move along the upper side of that circle.
An attempt at the challenge question is given a solution below.
A full closed bath is possible only when the height of the triangle h = 1. If it is smaller or larger, only a partial path is possible.
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You mean the side length is one? I'm not sure I can picture the closed path if the triangle is big enough so that the other two points are always below the x axis...
My initial approach was the same as Geoff's, using the fact that the inscribed angle's measure is half of the measure of the intercepted arc. (Generalization of Thales' Theorem.) Just for fun, here is an alternative solution using vectors.
A , B , C lie on two different sides of an equilateral triangle iff the vectors A C and B C make a 6 0 ∘ angle. That is, A C ⋅ B C = cos 6 0 ∘ ∣ ∣ A C ∣ ∣ B C ∣ . Substitution A = ( − 2 1 , 0 ) , B = ( 2 1 , 0 ) , C = ( x , y ) this means x\cdot(x-1) + y\cdot y = \tfrac12\sqrt{x^2 + y^2}\sqrt{(x-1)^2+y^2} \\ x^2 + y^2 - x = \tfrac12\sqrt{(x^2 + y^2)(x^2 + y^2 - 2x + 1); we square, which creates additional solutions where the angle is 1 2 0 ∘ . Complete the square on the RHS: ( x 2 + y 2 − x ) 2 = 4 1 [ ( x 2 + y 2 − x ) 2 + y 2 ] . Subtract RHS from LHS and multiply the entire equation by 4 / 3 : ( x 2 + y 2 − x ) 2 − 3 1 y 2 = 0 ; ( x 2 + y 2 − x ) 2 − ( 3 1 y ) 2 = 0 ; ( x 2 + y 2 − x − 3 1 y ) ( x 2 + y 2 − x + 3 1 y ) = 0 . This gives two solutions, corresponding to points above and below the square: x 2 + y 2 − x ± 3 1 y = 0 ; complete the square: ( x − 2 1 ) 2 + ( y ± 2 3 1 ) 2 = ( 3 1 ) 2 . These are the equations of two circles, each with radius 3 1 , and centered at ( 2 1 , ∓ 2 3 1 ) .
The solution follows from here...
Clearly, the geometric consideration of angles and arcs is a lot faster here. However, the vector approach leads to a great exercise in manipulating quartic polynomials, and algebraic geometry in general. Cheers!
But isn't A supposed to be at (0,0) ? The length may be invariant to translation but is the angle necessarily invariant ? My approach was the following :
Vect AC = [-x, -y] Vect BC = [1-x,-y]
The dot product of the 2 vectors is : AC.BC = =-x[1-x] + Y^2 = x^2 + y^2 –x By the formula for dot product, x^2 + y^2 –x = ¼[[x^2+y^2][[x-1]^2 + y^2]
=1/4 [[x^2[x-1]^2 + y^2[x^2 + [x-1]^2 ] + y^4] y^4 – y^2 + y^2[2x^2-2x+1] = 4[x^2-x] –[x^2 [x-1]^2] y^2[y^2-1+2x^2-2x+1] y^2 = 4[x^2-x] –[x^2 [x-1]^2] / [y^2+2x[x-1]] Let a = X[x-1] y^2=4A – A^2 / y^2+2A y^4 + 2aY^2 = 4a-a^2 y^4 +2ay^2 + a^2-4a = 0 y^2 = -2a + sqrt[4a^2 – 4a^2 + 16a] y^2 = -a + 4sqrt[a]
To avoid complex roots, 4sqrt[x [x-1]] >= x[x-1] To find the point of equality, 4sqrt[x [x-1]] = x[x-1] 16x[x-1] = [x[x-1]]^2 X[x-1]=16 X^2-x-16=0 X = [1 +/- sqrt[65]] / 2 But both seem to lie outside of the line segment between 0 & 1.
This is where i got stuck
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OK, i did not square the term on the LHS, i.e x^2 -x + y^2.
A reply to the the challenge extra about the area swept out by the apex of a tetrahedron. (Being done as solution so I can use Latex).
Essentially there are two parts to the answers firstly to show the 3D analogy to question is in fact a sphere and secondly the actual numbers.
Firstly the regular tetrahedron having apex A (in diagram) will have an angle of a r c s i n ( ( 3 ) 1 ) about 35.3 degrees between the axis from its apex to the center of its base plane and any of the three edges (b,c or d). We could go through this but it is relatively straight forward 3D geometry. We will call this axis shown as A-A in diagram just "the axis" from now on.
The lower part of the diagram shows in elevation the tetrahedron in a general position. Whilst the upper part of the diagram shows the view looking down the axis towards the unit circle, which is shown as elliptical.
The first point is to note that the were you to spin the regular tetrahedron about the axis then any of the edges (b,c or d) will sweep out and generate the surface of of a right circular cone, its tip is shown in elevation as EAB. The edges will contact the unit circle at point B,C and D; at some point during the rotation one of the edges will be at point E. The ellipse containing points BCD &E is in fact the conic section, of the plane containing the unit circle, with the enclosing cone of the tetrahedron. During the rotation the Apex A will remain stationary. This means that point A is unique for any given axis direction. Thus the locus of A is the locus of the tip of a triangle EAB with constant ∠ E A B = 2 a r c s i n ( ( 3 ) 1 ) . The locus of such a triangle, in general, has been shown in the other solutions to be a circular arc. This is shown in the diagram as an arc containing EA'AB.
Without loss of generality the locus of A will be same arc no matter in which direction the axis is lying. Thus the loci of the Apex A is a partial sphere .
The second part is the numerical calculation:
Angle A is the semi angle of the enclosing cone namely
a
r
c
s
i
n
(
3
1
)
From the diagram using the double angle theorem and trig identities we have
x = r c o s ( 2 A ) = r ( 1 − 2 s i n 2 A ) = 3 r
Similarly r = c o s ( 2 A ) 1 = 2 s i n ( A ) c o s ( A ) 1 = 2 1 ⋅ 1 3 ⋅ 2 3 = 8 3
The Area of a partial sphere is 2 π r ( r + x ) = 2 π 8 3 ⋅ 3 4 ⋅ 8 3 = 3 π ≈ 9.425
This is the result for the unit radius circle but the result for a unit diameter circle, more in keeping with the 2D question, will be 4 1 of this ≈ 2.356 .
Ah very nice write-up, Ed! 😅
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Thanks. I think I have completed the calculations I welcome feedback.
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Cool... I like it! Should we post the question? :0)
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@Geoff Pilling – We could! As a question in its own right it will need a middle step in the solution explaining the locus of the apex lies on a circular arc, (which is no big deal since this is a fairly basic circular geometry theorem). Perhaps if we chose a different shaped tetrahedron, maybe an "isosceles" one with a cone semi-angle of say arcsin(1/sqrt(5)), so the calculations can be worked in surd form. Feel free to go ahead or I will when I get some free time.
Let coordinates of point C be (x,y). If angle between the lines AC and BC is 60degrees then we can always complete an equilateral triangle. Slope of AC = x y Slope of BC = x − 1 y
tan 3 π = 1 + ( x − 1 y ) ( x y ) x − 1 y − x y ⇒ ( x − 2 1 ) 2 + ( y − 2 3 1 ) 2 = 3 1 Thus,the locus of C turns out to be a circle for which minor arc AB subtends an angle of 120 degrees at the centre. But x,y are positive so we need the length of major arc AB,which is 3 1 . ( 4 π ) / 3 = 2 . 4 1 8
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The locus of points traced out by C all lie on a circle that circumscribes an equilateral triangle with A B as a base.
This is because, in a circle, inscribed angles that intercept the same arc (namely A B ) are congruent (in this case all equal to 6 0 ∘ ).
Since C is chosen above the x axis, the path traced out by all possible values of C will include 3 2 of that circumference (the part of the circle above the x axis).
Since A B = 1 , the radius of the circumscribed circle will be
R = 3 A B = 3 1
So, the circumference of the circle will be given by:
C = 2 π R = 3 2 π
So, the portion that C traces out will be:
Length = 3 2 C = 3 3 4 π = 2 . 4 2 to two decimal places.
Now for the more challenging 3D version of this question... What is the area of the locus of points traced out by a vertex of a tetrahedron, where all three edges intersecting at that vertex lie on a unit circle? :0)