Equation of trajectory?

A projectile is thrown with a velocity of 20 m/s 20\text{m/s} making an angle of 45 {45}^{\circ} with the horizontal surface. Then find the equation in x x and y y of the trajectory of the projectile.

The equation is of the form a x 2 b x + b y = 0 ax^2 - bx + by = 0 where a a and b b are positive co-prime integers, then submit the value of a + b a + b .


Details and assumptions :-

  • Take g g (acceleration due to gravity) as 10 m/s 2 10{\text{m/s}}^2 .
  • Neglect any air resistance.


The answer is 41.

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3 solutions

Ashish Menon
Jun 14, 2016

Using the formula for equation of trajectory:-
y = x tan θ g x 2 2 u 2 cos 2 θ y = x tan 45 10 x 2 2 × 20 2 cos 2 45 y = x 10 x 2 800 × 1 2 y = x x 2 40 y = 40 x x 2 40 40 y = 40 x x 2 x 2 40 x + 40 y = 0 a + b = 1 + 40 = 41 \begin{aligned} y & = x\tan \theta - \dfrac{gx^2}{2u^2{\cos}^2\theta}\\ \\ y & = x\tan 45 - \dfrac{10x^2}{2×{20}^2 {\cos}^2 45}\\ \\ y & = x - \dfrac{10x^2}{800 × \frac{1}{2}}\\ \\ y & = x - \dfrac{x^2}{40}\\ \\ y & = \dfrac{40x - x^2}{40}\\ \\ 40y & = 40x - x^2\\ x^2 - 40x + 40y & = 0\\ \therefore a + b & = 1 + 40\\ & = \color{#3D99F6}{\boxed{41}} \end{aligned}

So, here is the proof of the formula:-
The velocity along the x-axis would the cosine component of the velocity of the projectile and the velocity along the y-axis would be its sin component.
So, v x = u cos θ v_x = u\cos\theta
Along this axis the acceleration is 0 0 because there is no displacement along x-axis.

Now, v y = u sin θ v_y = u\sin\theta and since it is projected upwards a = g a = -g

Now, distance covered(x) = speed × time = u cos θ t t = x u cos θ u\cos\theta t\\ t = \dfrac{x}{u\cos\theta}

Let y y be the maximum height obtained.

Applying the formula:-
S = u y t + 1 2 a y t 2 y = u sin θ × x u cos θ 1 2 × g × x 2 u 2 cos 2 θ y = x tan θ g x 2 2 u 2 cos 2 θ S = u_yt + \dfrac{1}{2}a_yt^2\\ y = u\sin\theta × \dfrac{x}{u\cos\theta} - \dfrac{1}{2}×g×\dfrac{x^2}{u^2{\cos}^2\theta}\\ \color{#3D99F6}{\boxed{y = x\tan\theta - \dfrac{gx^2}{2u^2{\cos}^2\theta}}}

Ashish, pretty nice question.

Abhay Tiwari - 5 years ago

@Swapnil Das a breakthrough question for physics section :) since you wanted this section to improve. Please comment on the problem, would you like me to post a proof?

Ashish Menon - 5 years ago

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You may like this question.

Akshat Sharda - 5 years ago

@Ashish Siva .. It will better if you show the proof of this equation

Sabhrant Sachan - 5 years ago

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Ok so here it is.
The velocity along the y-axis would the cosine component of the velocity of the projectile and the velocity along the x-axis would be its sin component.
So, v x = u cos θ v_x = u\cos\theta
Along this axis the acceleration is 0 0 because there is no displacement along x-axis.

Now, v y = u sin θ v_y = u\sin\theta and since it is projected upwards a = g a = -g

Now, distance covered(x) = speed × time = u cos θ t t = x u cos θ u\cos\theta t\\ t = \dfrac{x}{u\cos\theta}

Let y y be the maximum height obtained.

Applying the formula:-
S = u y t + 1 2 a y t 2 y = u sin θ × x u cos θ 1 2 × g × x 2 u 2 cos 2 θ y = x tan θ g x 2 2 u 2 cos 2 θ S = u_yt + \dfrac{1}{2}a_yt^2\\ y = u\sin\theta × \dfrac{x}{u\cos\theta} - \dfrac{1}{2}×g×\dfrac{x^2}{u^2{\cos}^2\theta}\\ \color{#3D99F6}{\boxed{y = x\tan\theta - \dfrac{gx^2}{2u^2{\cos}^2\theta}}}

Ashish Menon - 5 years ago

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@Ashish Menon A Nice proof :)

Sabhrant Sachan - 5 years ago

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@Sabhrant Sachan Thanks, I tried was trying to find some innovative formula for equation of trajectory but I got the same formula which is used but proved in an unusual manner. The proof which I learnt previously inclided some vectors and all. :P So no progress but one proof obtained XD

Ashish Menon - 5 years ago

@Ashish Menon V e r y n i c e p r o o f ! \mathcal {Very \ nice \ proof ! } +1!!

Rishabh Tiwari - 5 years ago

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@Rishabh Tiwari Hehe thanks! =D

Ashish Menon - 5 years ago

Breakthrough xD

But still, a cute problem for getting 75 points, as well as improving the section. Go on and keep posting such problems.

Swapnil Das - 5 years ago

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Well, ok :) maybe I will post one on vectors or motion next.

Ashish Menon - 5 years ago

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@Ashish Menon Waiting for it:-)

Rishabh Tiwari - 5 years ago

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@Rishabh Tiwari Well the wait is over, here it is.

Ashish Menon - 5 years ago

Hello, I'm back for typos!

"The velocity along the x-axis would the cosine component of the velocity of the projectile and the velocity along the y-axis would be its sine component."

And it would be better to add "Neglect any air resistance"

Hung Woei Neoh - 5 years ago

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Nono that is if you consider the other angle as theta here I have considered the angle with the horizontal as theta. Thanks, I will add that air resistance one.

Ashish Menon - 5 years ago

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Visit this

Abhay Tiwari - 5 years ago

Ya la. With the angle touching the horizontal as θ \theta , wouldn't v x = v cos θ v_x=v\cos\theta ?

Hung Woei Neoh - 5 years ago

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@Hung Woei Neoh Jeez! Oh I see that my statement just had a typo, I looked the Latex one :P yeah thanks. I am happy that you correct me many-a-times :P

Ashish Menon - 5 years ago

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@Ashish Menon My pleasure

Hung Woei Neoh - 4 years, 12 months ago

Same method :))

Resha Dwika Hefni Al-Fahsi - 4 years, 12 months ago
Hung Woei Neoh
Jun 15, 2016

Before we begin, let us define our variables:

Let x x be the horizontal displacement, y y be the vertical displacement

u u be the initial velocity, and u x , u y u_x,u_y be the respective velocity components

a x , a y a_x,a_y be the acceleration along the x x -axis and y y -axis

t t be the time that passed after the projectile is thrown

Now, we know these values:

u = 20 u x = 20 cos 4 5 = 10 2 u y = 20 sin 4 5 = 10 2 a x = 0 a y = 10 u=20\\ u_x=20\cos45^{\circ} = 10\sqrt{2}\\ u_y=20\sin45^{\circ} = 10\sqrt{2}\\ a_x=0\\ a_y=-10

Clarification: We neglect air resistance, so there is no horizontal acceleration. Gravity works downwards, which is negative on the Cartesian plane.

Using the equations of linear motion with constant acceleration:

s = u t + 1 2 a t 2 s=ut+\dfrac{1}{2}at^2

x = 10 2 t + 1 2 ( 0 ) t 2 x = 10 2 t x=10\sqrt{2}t+\dfrac{1}{2}(0)t^2\\ x=10\sqrt{2}t

t = x 10 2 t=\dfrac{x}{10\sqrt{2}}\implies Eq.(1)

y = 10 2 t + 1 2 ( 10 ) t 2 y=10\sqrt{2}t+\dfrac{1}{2}(-10)t^2

y = 10 2 t 5 t 2 y=10\sqrt{2}t-5t^2\implies Eq.(2)

Substitute Eq.(1) into Eq.(2):

y = 10 2 ( x 10 2 ) 5 ( x 10 2 ) 2 y = x 5 ( x 2 100 ( 2 ) ) y = x x 2 40 40 y = 40 x x 2 x 2 40 x + 40 y = 0 y=10\sqrt{2}\left(\dfrac{x}{10\sqrt{2}}\right)-5\left(\dfrac{x}{10\sqrt{2}}\right)^2\\ y=x-5\left(\dfrac{x^2}{100(2)}\right)\\ y=x-\dfrac{x^2}{40}\\ 40y=40x-x^2\\ x^2-40x+40y=0

a = 1 , b = 40 , a + b = 1 + 40 = 41 a=1,\;b=40,\;a+b=1+40=\boxed{41}

Nice solution (+1)

Ashish Menon - 5 years ago
Somyaneel Sinha
Jun 15, 2016

Although Ashish's solution is great ( +1 from my side;-) ) I would like to present a different (not so clever) solution .

We can see that the trajectory ought to be a parabola thus its two solution must represent the position of launch and final position (or position of crash!! XD) thus if position of launch is the origin then solving for y=0 and neglecting x=0 since it is the origin we get x= b/a that would equal its range which is u^2/g=40. Thus a=1 , b= 40 , a+b=41.

Haha, nice approach, it is a great solution. (+1)

Ashish Menon - 5 years ago

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Thanks :))

Somyaneel Sinha - 5 years ago

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