2 × 2 × 2 cube puzzle, shown above. It consists of 8 pieces that start out in the solved orientation and can be transformed into alternative orientations by rotating any of the six faces.
Consider theTo start, let us consider the two moves R 2 and U 2 . When R 2 is performed, the right side of the cube is spun two quarter rotations clockwise. Similarly, U 2 indicates that the top layer ( U = U p) is spun two quarter rotations clockwise. Whenever a face gets two quarter turns, each piece in that face ends up diagonal to its original position on the face.
We start transforming the cube by performing R 2 followed by U 2 . We call this sequence of events the R 2 U 2 permutation. How many R 2 U 2 permutations do we go through before the 2 × 2 × 2 cube is back to its original state?
Note : The R 2 and U 2 moves are displayed below on a 3 × 3 × 3 cube.
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And I'm just here, taking out my 2x2x2 Rubik's cube and doing it by hand... :P oops?
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Maybe you can extend this to predict the answer to the next question!
P.S. I wish I had a 2 × 2 × 2 .
You don't need a 2³ model to solve this.
Use the original 3³ model, and ignore any center-edge pieces; just watch the 8 corner pieces.
You'll find that after 3 iterations, all 8 corner pieces are back in place, and correctly oriented. There is also a double-edge swap, but those pieces aren't on the 2³ model, so they are irrelevant to this problem.
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If you really want to delve into the group theory aspects, and other interesting patterns and processes on RC, get hold of David Singmaster's, "Notes on Rubik's Magic Cube," 1981.
A pet peeve: the original RC had colors arranged as:
Up=white, Dn=blue ; ; Frnt=yellow, Bak=green ; ; Rt=orange, Lft=red
Later models all seem to have yellow & blue swapped. Somehow, I just can't get used to having white and blue not opposite.
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I think it may still be the arrangement that is sold in Japan. I noticed that at a few contests. I didn't know about those notes or that person. Thank you.
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@Josh Silverman – What I do is just swap all the yellow stickers with all the blues.
About Prof. Singmaster (if you think HE has a funny name, get a load of his officemate's name -- Morwen B. Thistlethwaite!): He was a math prof (now retired) at London South Bank Univ., and his "Notes on.." was what today would have been in a blog. He collected all the correspondence he participated in, and put the important & interesting parts in short-book form. It can still be found on Amazon & the like; for all I know, maybe even in some public/college/university libraries.
It is a treasure trove of interesting processes, pretty patterns, anecdotes, all interwoven with some of the theory. I highly recommend it. On wikipedia, I see that he has a couple follow-up books, pub. in 1987 & 88.
BTW, It has just occurred to me lately, that your analysis of the problem, while good as far as it goes, is imcomplete. You have shown that the cubelets all return to their original positions, but you haven't shown that they arrive there untwisted.
The permutation group of the 8 cubelets is in direct product (Singmaster calls it a "wreath product") with the eight 3-member cyclic groups of cubelet orientations. There are, in fact, processes that return the cubelets all "home," but with 3 of them given a rightward twist, or 3 all having a leftward twist, or two pairs of them twisted in opposite directions.
Ach! Forgot about those center pieces in a 3x3x3 Rubik's Cube. I said 6, but for a 2x2x2 it's 3.
I'm doing it with my 3x3x3..
A way to solve this, although time consuming if applied to larger cubes, would be to number the 8 cubes 000, 001,... 111 as if they were 3D coordinates (xyz) in that order. From observation, we can see that 000, and 001 do not move. Let the remaining 6 cubes be numbered 1 to 6: 010 = 1; 011 =2;... 111 = 6.
The operation R2U2 maps the positions as follows:
1 --> 3
2 --> 4
3 --> 6
4 --> 5
5 --> 2
6 --> 1
where 1 --> 3 denotes that the cube in position 1 (010) is now in position 3 (100). After 3 cycles, the cube is back to the original position.
1 --> 3 --> 6 --> 1
2 --> 4 --> 5 --> 2
3 --> 6 --> 1 --> 3
4 --> 5 --> 2 --> 4
5 --> 2 --> 4 --> 5
6 --> 1 --> 3 --> 6
*note how two sets of numbers cycle ( 1 --> 3 -->6) and (2 --> 4 --> 5) please comment if there is an explanation of this without using group theory
Very nice! But as in the other two explanations, you've shown that they all go back into place; but not that they all get there without "twist."
Define the "parity" of the cube ( x , y , z ) as the parity of ( x + y + z ) , and note that R 2 and U 2 both preserve parity.
Considering the effect of R 2 U 2 on the four even cubes, we see that it leaves one alone and changes all of the other three. But that necessarily means that it will take exactly three iterations to bring all even cubes to their original states. By identical reasoning, it will take exactly three iterations to bring all four odd cubes to their original states. Therefore, the answer is three.
Showing that they return to original positions, but not that they necessarily return to original orientations. Can you show that none of them acquire any "twist" along the way?
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I see your point. However, I believe it should be pretty easy to convince yourself that they can't.
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Yes, but convincing ourselves isn't what this site is about; we've gotta put up a logical argument that will convince others.
I just did it on my C u b e
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The 2 × 2 × 2 cube has 8 moving parts, the 8 "cubies" at each corner. The cubies can be divided into two layers (top and bottom) and are easily mapped onto a grid. From here on each cubie is represented by an integer x ∈ { 1 , … , 8 } .
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In this representation, we can clearly see the effect of each of the moves R 2 , and U 2 :
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As indicated by the grey boxes, cubies 7 and 8 are never permuted under R 2 or U 2 , they stay fixed always.
The first permutation, R 2 , permutes cubies 1, 2, 5, and 6. Specifically, 1 swaps with 6, and 2 swaps with 5. We can say that R 2 = σ R 2 given by ( 1 6 ) ( 2 5 ) .
Similarly, the second permutation, U 2 , permutes cubies 1, 2, 3 and 4. Specifically, 1 swaps with 3, and 2 swaps with 4. We can say that U 2 = σ U 2 given by ( 1 3 ) ( 2 4 ) .
What this notation means is that any numbers enclosed by a set of parenthesees map into one another (left to right) under the permutation. For example, ( 1 2 3 ) means that 1 maps into 2, 2 maps into 3, and 3 maps into 1, under the permutation.
In general, we can represent the collection of all moves on the 2 × 2 × 2 as a set R endowed with a composition function ∗ such that ∀ R 1 , R 2 ∈ R , we have R 1 ∗ R 2 → R 3 ∈ R where R 3 is also in R .
In other words, applying two valid cube moves in sequence results in another valid cube move. In this way, R along with the function ∗ form an algebraic group.
The permutation we're interested in, R 2 U 2 , is given by the composition σ R 2 ∗ σ U 2 . We can form the composition of the two permutations by following the trajectory of each element as it is shuffled by each. If we find that there is a subset of n elements that form a closed loop under the two permutations, i.e. a → b → c … z → a , we say they they form an n -cycle. In general, a permutation is made up of a union of disjoint cycles.
Let's find the permutation that represents R 2 U 2 :
σ R 2 U 2 = σ R 2 ∗ σ U 2 = ( 1 6 ) ( 2 5 ) ∗ ( 1 3 ) ( 2 4 ) = ( 1 6 ) ( 1 3 ) ( 2 5 ) ( 2 4 ) = ( 1 6 3 ) ( 2 5 4 )
So σ R 2 U 2 is composed of two disjoint 3-cycles, one that cycles { 1 , 3 , 6 } and one that cycles { 2 , 4 , 5 } .
If a permutation is composed of multiple disjoint cycles, the permutation will repeat itself after it is applied γ times, where γ is the least common multiple of the component cycle lengths. In this case the component cycles both have length 3 so the permutation σ R 2 U 2 will return to the original state after 3 times. I.e. σ R 2 U 2 3 = e where e is the identity element of the group, i.e. x ∗ e → x ∀ x ∈ R .
To learn more, consider reading the group theory article in the techniques section.