A particle of mass M = 1 kg begins at position ( x , y ) = ( − 2 , 0 ) with velocity ( x ˙ , y ˙ ) = ( v 0 , 0 ) . There is another particle of mass M fixed in place at position ( x , y ) = ( 0 , 1 ) . The particles interact gravitationally, with the gravitational constant being 1 kg s 2 m 3 .
If the moving particle passes through the point ( x , y ) = ( 4 , 1 ) , what is the value of v 0 ?
Note: The x and y coordinates of the moving particle should increase monotonically on the way to the end point
This section requires Javascript.
You are seeing this because something didn't load right. We suggest you, (a) try
refreshing the page, (b) enabling javascript if it is disabled on your browser and,
finally, (c)
loading the
non-javascript version of this page
. We're sorry about the hassle.
@Hosam Hajjir
What the hell?????
How you know this much.
You are really a Brilliant guy.
Log in to reply
Thanks for the compliment. It seems you're also a brilliant guy. It takes one to appreciate another.
@Hosam Hajjir How did you have learned this complicated things ?
Log in to reply
I learned this during my university study, which was a very long time ago.
@Hosam Hajjir Your solution is wonderful and perfect
Log in to reply
Thank you @Talulah Riley , I am glad you liked the solution.
Used a completely numerical approach for this one. I treated v o as a tuning parameter and varied it till the final coordinates of the moving mass are ( 4 , 1 ) . I did this in the following way:
Simulation code attached below:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 |
|
I did this the exact same way. I was thinking about how this problem might rank in terms of complexity class (P, NP, etc.). It doesn't seem to be easy to solve or easy to check (neither P nor NP). If somebody gave you a candidate value for v 0 , you would still have to run the simulation to check it.
Log in to reply
I do not understand complexity theory much but I agree that the complexity required to solve is the same as that required to check for this particular case. I think I am making a correct inference here. Could you point me to some reading material on this subject that you found useful?
Log in to reply
I like this lecture on the subject. 34 minutes in and it is spelled out explicitly. But the whole thing is worth watching
https://www.youtube.com/watch?v=414LRzIA9Tw&t=2924s
@Karan Chatrath
Wahh! Wahh! Kya solution hai Karan ji . Aap ise anayltically solve karke batye na , please .
अग्रिम में धन्यवाद
@Karan Chatrath this is for the reported problem ,the cylinder is kept in vertical plane and the cylinder is rotating about the axis which is perpendicular to that vertical plane .The situation is simple.,not that much complicated the you way you are thinking.
Log in to reply
Okay, this helps. I have just solved the problem but I had to guess the initial position at which the particle loses contact with the cylinder. I think that needs to be specified in the problem statement.
Log in to reply
@Karan Chatrath Uski koi jarurat nhi hai. Uske independent hai.
Log in to reply
@Talulah Riley – Then maybe my solution is wrong. I'll think about it later.
@Talulah Riley – I re checked my solution both analytically and numerically. The answer, according to me, does depend on the position where the particle loses contact. I think your problem statement needs further review. You may post a solution for me to see.
Log in to reply
@Karan Chatrath – @Karan Chatrath The solution is up now.
@Karan Chatrath
@Steven Chase
I have uploaded a new problem right now .
Have a look on that.
@Karan Chatrath
I have so many questions where should I upload them.?
I want solutions of those questions. We should find a alternative.
Problem Loading...
Note Loading...
Set Loading...
First, we'll shift the coordinate frame to have its origin at the fixed particle which is positioned at ( 0 , 1 ) . Thus the fixed particle is now at ( 0 , 0 ) and the moving particle starts at ( − 2 , − 1 ) , and the destination point is ( 4 , 0 ) .
Using polar coordinates, we can write
r ( t ) = ( x , y ) = r ( cos θ , sin θ )
Differentiating with respect to time t ,
r ˙ = r ˙ ( cos θ , sin θ ) + r ( − sin θ , cos θ ) θ ˙
Differentiating again,
r ¨ = r ¨ ( cos θ , sin θ ) + 2 r ˙ ( − sin θ , cos θ ) θ ˙ + r ( − cos θ , − sin θ ) ( θ ˙ ) 2 + r ( − sin θ , cos θ ) θ ¨
The force acting on the particle is F = r 2 − G M 1 M 2 ( cos θ , sin θ ) = M 2 r ¨
Substituting G = 1 , M 1 = M 2 = 1 , this becomes, F = r 2 − 1 ( cos θ , sin θ ) = r ¨
Equating radial and traverse components of the vectors, on both sides of the equation, we deduce that,
r ¨ − r ( θ ˙ ) 2 = r 2 − 1 ( 1 )
and
2 r ˙ θ ˙ + r θ ¨ = 0 ( 2 )
Multiplying the second equation by r , we get,
2 r r ˙ θ ˙ + r 2 θ ¨ = 0 ( 3 )
The left hand side is just the derivative of r 2 θ ˙ , therefore,
r 2 θ ˙ = K ( 4 )
To determine K , we use the initial conditions, we're given that r ( 0 ) = r 0 = 5 , θ ( 0 ) = θ 0 = tan − 1 ( 2 1 ) − π , r ˙ = ( v 0 , 0 ) , Using the expression for velocity developed above, we have,
r ˙ = r ˙ ( cos θ , sin θ ) + r ( − sin θ , cos θ ) θ ˙
so that, at the initial postion,
r ˙ 0 = ( v 0 , 0 ) ⋅ ( cos θ 0 , sin θ 0 ) = 5 − 2 v 0 and θ ˙ 0 = r 0 1 ( v 0 , 0 ) ⋅ ( − sin θ 0 , cos θ 0 ) = 5 v 0
Hence, K = r 0 2 θ ˙ 0 = v 0
Plugging in equation (4) into (1),
r ¨ − r 3 K 2 = − r 2 1 ( 5 )
By relating the time-derivative of r to the θ -derivative, equation (5) becomes,
K 2 ( r 4 r ′ ′ − r 5 2 r ′ 2 − r 3 1 ) = − r 2 1 ( 6 )
where r ′ = d θ d r and r ′ ′ = d θ 2 d 2 r .
Now, we will use the change of variables, u = r 1 . This will change equation ( 6 ) into,
K 2 ( u ′ ′ + u ) − 1 = 0 ( 7 )
where u ′ ′ = d θ 2 d 2 u . Equation ( 7 ) is a linear differential equation with constant coefficients. Dividing by K 2 ,
u ′ ′ + u − K 2 1 = 0 ( 8 )
The solution of this differential equation is:
u ( θ ) = K 2 1 + A cos ( θ − θ 0 ) + B sin ( θ − θ 0 )
Since r ( 0 ) = r 0 = 5 , then , u ( 0 ) = 5 1 , and therefore, A = 5 1 − v 0 2 1 .
We also have u ′ ( 0 ) = r 0 2 − 1 ⋅ θ ˙ 0 r ˙ 0 = 5 − 1 ⋅ 5 − 2 v 0 ⋅ v 0 5 = 5 2
Hence, B = u ′ ( 0 ) = 5 2 . And therefore,
u ( θ ) = v 0 2 1 + ( 5 1 − v 0 2 1 ) cos ( θ − θ 0 ) + 5 2 sin ( θ − θ 0 ) ( 9 )
At the point ( 4 , 0 ) ( originally ( 4 , 1 ) ), θ = 0 and r = 4 , hence,
4 1 = v 0 2 1 + ( 5 1 − v 0 2 1 ) cos ( − θ 0 ) + 5 2 sin ( − θ 0 ) ( 1 0 )
Upon subtituting θ 0 , equation ( 1 0 ) becomes,
4 1 = v 0 2 1 ( 1 + 5 2 ) ( 1 1 )
which solves to,
v 0 = 2 1 + 5 2 ≈ 2 . 7 5 2 7 6 3 8 4
Finally, we note that the trajectory taken by the moving particle is actually a branch of a hyperbola, and not an ellipse.